Cody Gindy
Cody Gindy
  • Видео 13
  • Просмотров 3 259 939
Designing a sad robot (by folding paper)
I wanted to make a robot, but there are so many ways to do that! In the past, tackling projects with vague goals has left me aimlessly meandering. I wanted to avoid that this time, so I created a silly little limitation to help guide me: the robot I design has to be something I can build out of paper in the real world.
In this video I used Blender, the Paper Model add-on, Rebelle 7, and Substance Designer, Substance Painter, and Substance Sampler.
Thanks for watching :)
Patreon: patreon.com/CodyGindy
Instagram: codygindy
TikTok: tiktok.com/@codygindy
#3danimation #b3d #blender3d #digitalart #design #illustration #vfx #3d
Просмотров: 4 289

Видео

Making 3D animation look painterly (it's easier than you think)
Просмотров 874 тыс.9 месяцев назад
In this video, I'll go over a surprisingly simple way to make your stylized 3D renders feel like a painting. I do it by painting over Object Space Normal Maps, which is not as scary as it sounds. This technique allows us to capture the feeling of a 2D painting while maintaining the flexibility of 3D. I used Blender, Substance Painter, Substance Designer, and Rebelle to make the stylized tea ket...

Комментарии

  • @muda_muda_mudaa
    @muda_muda_mudaa День назад

    i'm having a medium sized blast (ur vids are actually insanely comfy dude)

  • @Jaytheone354
    @Jaytheone354 День назад

    great video

  • @928kkkk5
    @928kkkk5 2 дня назад

    I’m still mid making the doughnut, but I can’t stop looking at the possibilities of blender

  • @Rostalga
    @Rostalga 2 дня назад

    Hello there neighbour

  • @CaCriGuz
    @CaCriGuz 3 дня назад

    Great video! Thank you so much. :)

  • @TzaddikMedia
    @TzaddikMedia 3 дня назад

    I prefer the original, with detail

  • @scotmcpherson
    @scotmcpherson 5 дней назад

    This is amazing.....Too bad you have so few videos!!!

  • @user-bh5be8pg9j
    @user-bh5be8pg9j 5 дней назад

    +

  • @AeroStark
    @AeroStark 7 дней назад

    little comment after like and sub <3 first 3 minutes hooked me!

  • @igloo8647
    @igloo8647 7 дней назад

    luh marco bucci ahh

  • @lucasmuneton4255
    @lucasmuneton4255 9 дней назад

    the problem is the cast shadow of the 3d houses. i really think eliminating it would be better than using the 2d version

  • @regularhuman4208
    @regularhuman4208 9 дней назад

    This is great and what a ilustration artist would do😂

  • @jocelynnielsen9154
    @jocelynnielsen9154 10 дней назад

    7:25 I haven't done this, but if you take your painted normal map and convert it to greyscale, then overlay the colour you want for the base colour, does that give you matching paint strokes in the family of the base colour? Or maybe using the greyscale map as an input to a colour ramp thing (so that you can vary the hue)? After writing this, I realize that would match the colour variation to the normal, which might not be the intended effect, so it's not very flexible actually. But it could let you tint the shadows differently than the lighting for the rest of the scene, for what that's worth.

  • @shadowofcat
    @shadowofcat 11 дней назад

    I think adding interaction for light would be very cool, I would recommend taking a look at the ori and the will of the wisps gdc talk where they talk about their Uber shader lighting system

  • @loadshiz374
    @loadshiz374 12 дней назад

    absolutely based video

  • @NicolasKoniecki
    @NicolasKoniecki 12 дней назад

    awesome

  • @HohoHahaWorkshop
    @HohoHahaWorkshop 14 дней назад

    THANK YE WOW WONDERFUL TECHNICQUE!!

  • @130ignacy
    @130ignacy 14 дней назад

    So cool! Love this style!

  • @teneesh3376
    @teneesh3376 15 дней назад

    A tiny detail that doesn't really matter either way. Both look equally good. We artist do focus on unnecessary detail do we?

  • @davidfaisca3967
    @davidfaisca3967 16 дней назад

    Like the older ones

  • @zypperhhh
    @zypperhhh 16 дней назад

    The second one seems better, and blend more naturally than the one before. Because the houses before have more details, you tend to want to look there but in the second one there are less details thus you force the viewer to not want to look there (or just quickly) which is what you want. The focus stays on the first house :)

  • @workwork3240
    @workwork3240 17 дней назад

    I mean u deserve it 2:18

  • @groadybones
    @groadybones 17 дней назад

    Good vid, bro.

  • @megafandomsfan
    @megafandomsfan 18 дней назад

    WOW, this is so helpful!! Can't believe it's the first video on your channel!

  • @JhonDoesThings
    @JhonDoesThings 18 дней назад

    Before is better

  • @sandysutherland-sy3py
    @sandysutherland-sy3py 18 дней назад

  • @robbiecarrion
    @robbiecarrion 18 дней назад

    I don't know how I got here but this is amazing

  • @VanguardSupreme
    @VanguardSupreme 19 дней назад

    Eh…before looks better. Sometimes it’s best to just acknowledge that 3D is 3D and let 3D be 3D. It already looks plenty illustrated enough.

  • @ofconsciousness
    @ofconsciousness 19 дней назад

    Thanks!

    • @codygindy
      @codygindy 18 дней назад

      Wow! Thank YOU. This is my first Super Thanks ever :)

    • @ofconsciousness
      @ofconsciousness 18 дней назад

      ​@@codygindyThanks for making it an option and for creating such an excellent tutorial! I love that it's specific, clear, and to the point. I appreciate your work!

  • @xomvoid_akaluchiru_987
    @xomvoid_akaluchiru_987 19 дней назад

    Awesome video!

  • @KR-ns9lu
    @KR-ns9lu 19 дней назад

    Brilliant!

  • @shrimp_doodles
    @shrimp_doodles 19 дней назад

    a little comment

  • @jamaalsineke2405
    @jamaalsineke2405 20 дней назад

    Hey Cody, question......do you think that painting the normal map in blender, then painting the base color in like 3d coat would add to this? Or would it make it worse or no difference?

  • @corwinsoto7816
    @corwinsoto7816 22 дня назад

    I'm having an absolute blast

  • @JasmineTea127
    @JasmineTea127 22 дня назад

    Your style is phenomenal. As a future animator I cherish that I've found this channel and I'll learn what I can from it.

  • @WhiteStripesStripiestFan
    @WhiteStripesStripiestFan 22 дня назад

    I like the first one, it actually looks complex

  • @YIENDEEN
    @YIENDEEN 23 дня назад

    Beautiful !

  • @Shahzeb_Kalwar
    @Shahzeb_Kalwar 23 дня назад

    he should win fire fighter of the century

  • @MadsterV
    @MadsterV 24 дня назад

    It looks worse but you could fix it with normal maps (impostors). The biggest problem is the lack of structure. It looks nonsensical. Look for references!

  • @emmerichmichinock3594
    @emmerichmichinock3594 24 дня назад

    love this guys style

  • @GyroFortunas
    @GyroFortunas 24 дня назад

    Hi, in your tutorial for the painterly effect for blender you mentioned that you could use procreate to paint the normal map but I cant seem to figure out how to do it.

  • @ThrowAwayAsinine777
    @ThrowAwayAsinine777 24 дня назад

    This is badass

  • @maximelearning
    @maximelearning 24 дня назад

    Fantastic material thank you!

  • @michaelokere9467
    @michaelokere9467 25 дней назад

    This is really cool

  • @devonmartin1930
    @devonmartin1930 26 дней назад

    I love this I'm doing a realy similar thing with an art exibition

  • @user-ze2cn9ci9i
    @user-ze2cn9ci9i 26 дней назад

    자막 덕분에 보기가 너무 좋아요! 감사합니다!!

  • @nodezero9828
    @nodezero9828 27 дней назад

    I’d open the gate. It’s still beautiful

  • @blamedetermined
    @blamedetermined 27 дней назад

    I'd change fence tone

  • @sakurankka5405
    @sakurankka5405 27 дней назад

    Maby the fence could be open

  • @FlashVedder
    @FlashVedder 27 дней назад

    Absolutely amazing 😊